module Base
{ 
 
 /************************ Weapon Upgrades ************************/



    item KCM_IronSight
    {
        Type = WeaponPart,
        DisplayName = Crossbow Iron Sight,
        Icon = ScopeIronSight,
        Weight = 0.1,
        WeightModifier = 0.1,
        MaxRangeModifier = 3,
		HitChanceModifier = 2,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.HandCrossbow; KCMweapons.LargeCrossbow,
        PartType = Scope,
        Tooltip = Tooltip_IronSight,
        MetalValue = 15,
    }

    item KCM_x2Scope
    {
        Type = WeaponPart,
        DisplayName = Crossbow x2 Scope,
        Icon = Scope2x,
        Weight = 0.3,
        WeightModifier = 0.3,
        MaxRangeModifier = 7,
        MinRangeModifier = 2,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.HandCrossbow; KCMweapons.LargeCrossbow,
        PartType = Scope,
        Tooltip = Tooltip_Scope,
        MetalValue = 22,
    }

    item KCM_x4Scope
    {
        Type = WeaponPart,
        DisplayName = Crossbow x4 Scope,
        Icon = Scope4x,
        Weight = 0.4,
        WeightModifier = 0.4,
        MaxRangeModifier = 13,
        MinRangeModifier = 4,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.LargeCrossbow,
        PartType = Scope,
        Tooltip = Tooltip_Scope,
        MetalValue = 22,
    }

    item KCM_x8Scope
    {
        Type = WeaponPart,
        DisplayName = Crossbow x8 Scope,
        Icon = Scope8x,
        Weight = 0.8,
        WeightModifier = 0.8,
        MaxRangeModifier = 20,
        MinRangeModifier = 8,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.LargeCrossbow,
        PartType = Scope,
        Tooltip = Tooltip_Scope,
        MetalValue = 22,
    }

    item KCM_Sling
    {
        Type = WeaponPart,
        DisplayName = Crossbow Sling,
        Icon = GunSling,
        Weight = 0.5,
        WeightModifier = -0.3,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.LargeCrossbow,
        PartType = Sling,
        Tooltip = Tooltip_Sling,
    }

    item KCM_FiberglassStock
    {
        Type = WeaponPart,
        DisplayName = Crossbow Fiberglass Stock,
        Icon = RifleFibreglassStock,
        Weight = 1,
        WeightModifier = -0.5,
        HitChanceModifier = 8,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.LargeCrossbow,
        PartType = Stock,
        Tooltip = Tooltip_FiberglassStock,
    }

    item KCM_RedDot
    {
        Type = WeaponPart,
        DisplayName = Crossbow Red Dot,
        Icon = RedDot,
        Weight = 0.2,
        WeightModifier = 0.2,
		HitChanceModifier = 3,
        AimingTimeModifier = 5,
        MountOn = KCMweapons.KCM_Handmade; KCMweapons.KCM_Handmade02; KCMweapons.KCM_Compound; KCMweapons.KCM_Compound02; KCMweapons.LargeCrossbow,
        PartType = Scope,
        Tooltip = Tooltip_RedDot,
        MetalValue = 15,
    }

    }
}